#ifndef DISPLAY_H #define DISPLAY_H #include <Arduino.h> #include <MatrixHardware_ESP32_V0.h> #include <SmartMatrix.h> extern bool runGame; extern int defaultBrightness; extern int gameEra; extern uint8_t colorR; extern uint8_t colorG; extern uint8_t colorB; void setupDisplay(); void displayLoop(); void ageColor(int age, int decay); void showEndScreen(int ticks); void showMessage(char* msg); void displayBrightness(int brightness); void gameBrightness(int brightness); void setGameColor(uint8_t r, uint8_t g, uint8_t b); void clearDisplay(); #endif