#ifndef DISPLAY_H
#define DISPLAY_H

#include <Arduino.h>
#include <MatrixHardware_ESP32_V0.h>
#include <SmartMatrix.h>

extern bool runGame;
extern int brightnessPercent;

void setupDisplay();
void displayLoop();
void showEndScreen(int ticks);
void fadeOutGame(int brightness);
void showEvolutions(int ticks);
void clearDisplay();

#endif